Divinity Original Sin Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Divinity Original Sin Wiki
Advertisement

Traits track the personality of a character and can give statistical bonuses. They are arranged in opposing pairs. Depending on the character's choices in a conversation, they may gain a point in a trait or its opposite. If one trait in a pair has more points than the other, the character gains a bonus depending on the trait.

List[]

Left bonus Left Right Right bonus
+1 Willpower Independent Obedient +1 Willpower when an ally with Leadership is in sight (+2 Willpower if ally has Leadership 5 or higher)
+3% Critical Chance Compassionate Heartless +20% chance to hit when backstabbing
+2 Reputation Altruistic Egotistical +1 Bartering
+1 Leadership Righteous Renegade +1 Pickpocketing
Immune to Charmed Blunt Considerate +1 Charisma
+1 Initiative Bold Cautious +1 Sneaking
+1 Crafting Pragmatic Romantic +1 Lucky Charm
Immune to Cursed Forgiving Vindictive +20% chance to hit on attacks of opportunity
Immune to Fear Spiritual Materialistic +1 Loremaster
Advertisement