Terror
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Ability : | Man-at-Arms (4) |
Action Point : | 7 |
Skill Level : | 16 |
Cooldown : | 10 turn(s) |
Effect
Make enemies around you flee and cower.
Details
Radius: 5.0m
Success rate
- 60% chance to set Fear status for 2 turns
- Saving throws: Willpower
Notes
This skills requires at least a level 4 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.
You need at least 12 in Strength to avoid the low attribute penalty.