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Divinity Original Sin Wiki
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DOS Skill Air Teleportation
Teleportation
   
Ability : Aerotheurge (1)
Action Point : 7
Skill Level : 2
Cooldown : 10 turn(s)
Range : 15m


Effect

Throw an item or character up high and drop it to the ground, dealing 17-21 damage.

Details

Target range: 15.0m
Target can be moved 15.0m away from its position.

Select item or character first, then select its destination.

Damage

The table below shows the base damage for the skill. These numbers are valid for a level 1 character.

Every level-up increases the damage of the skill by two-thirds of the base damage.

Intelligence Min
Damage
Max
Damage
Notes
5 12 15 Penalty from low Intelligence: 30%
6 14 17 Penalty from low Intelligence: 20%
7 15 19 Penalty from low Intelligence: 10%
8 17 21  
9 18 22 Boost from high Intelligence: 5%
10 19 23 Boost from high Intelligence: 10%
11 20 24 Boost from high Intelligence: 15%
12 21 25 Boost from high Intelligence: 20%
13 21 26 Boost from high Intelligence: 25%
14 22 27 Boost from high Intelligence: 30%
15 23 28 Boost from high Intelligence: 35%
16 24 29 Boost from high Intelligence: 40%
17 25 30 Boost from high Intelligence: 45%
18 25 31 Boost from high Intelligence: 50%
19 25 31 Boost from high Intelligence: 50%
20 25 31 Boost from high Intelligence: 50%
21 25 31 Boost from high Intelligence: 50%
22 25 31 Boost from high Intelligence: 50%
23 25 31 Boost from high Intelligence: 50%
24 25 31 Boost from high Intelligence: 50%
25 25 31 Boost from high Intelligence: 50%

Notes

This skills requires at least a level 1 in the Aerotheurge Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 8 in Intelligence to avoid the low attribute penalty.

The cooldown from this skill decreases with higher levels of Intelligence.

Intelligence Cooldown
5 10
6 9
7 9
8 8
9 8
10 7
11 7
12 6
13 6
14 5
15 5
16 4
17 4
18 3
19 3
20 2
21 2
22+ 1


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