Tactical Retreat
| |
---|---|
Ability : | Expert Marksman (1) |
Action Point : | 4 |
Skill Level : | 2 |
Cooldown : | 9 turn(s) |
Range : | 15m |
Effect
Jump out of a hazardous situation.
Details
Range: 15.0m
Notes
This skills requires at least a level 1 in the Expert Marksman Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.
You need at least 8 in Dexterity to avoid the low attribute penalty.