We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Summon Pet (Wolf)

From Divinity Original Sin Wiki
Jump to: navigation, search
DOS Skill Earth SummonWolf.png
Summon Pet
   
Ability : Geomancer (3)
Action Point : 7
Skill Level : 10
Cooldown : 7 turn(s)
Range : 5m


Effect

Call forth a white wolf from the cold North.

Details

Summon a level -1 wolf within a 5.0m radius for 4

The wolf is immune to Freezing, cannot be Chilled and takes no damage from Water attacks. It does, however, take extra damage from Fire attacks. Its ferocious bite has a 15% chance to set Bleeding status for 2 turns. Has Attack of Opportunity. You can only have one summon at a time.

Notes

This skills requires at least a level 3 in the Geomancer Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 10 in Intelligence to avoid the low attribute penalty.

The cooldown from this skill decreases with higher levels of Intelligence.

Intelligence Cooldown
5 7
6 6
7 6
8 5
9 5
10 4
11 4
12 3
13 3
14 2
15 2
16+ 1