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Storm

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DOS Skill Air Storm.png
Storm
   
Ability : Aerotheurge (5)
Action Point : 9
Skill Level : 19
Cooldown : 16 turn(s)
Range : 15m


Effect

Create a lightning storm that randomly picks targets and deals 29-32 damage.

Details

Range: 15.0m
Strikes 1 to 3 targets
Storm duration: 2 turns
Area: 15.0m

Can electrify water surfaces.

Success rate

  • 90% chance to set DOS statIcons Stunned.png Stun status for 2 turns

Damage

The table below shows the base damage for the skill. These numbers are valid for a level 1 character.

Every level-up increases the damage of the skill by two-thirds of the base damage.

Intelligence Min
Damage
Max
Damage
Notes
5 6 6 Penalty from low Intelligence: 80%
6 9 10 Penalty from low Intelligence: 70%
7 12 13 Penalty from low Intelligence: 60%
8 15 16 Penalty from low Intelligence: 50%
9 18 19 Penalty from low Intelligence: 40%
10 20 23 Penalty from low Intelligence: 30%
11 23 26 Penalty from low Intelligence: 20%
12 26 29 Penalty from low Intelligence: 10%
13 29 32  
14 31 34 Boost from high Intelligence: 5%
15 32 36 Boost from high Intelligence: 10%
16 34 37 Boost from high Intelligence: 15%
17 35 39 Boost from high Intelligence: 20%
18 37 40 Boost from high Intelligence: 25%
19 38 42 Boost from high Intelligence: 30%
20 40 44 Boost from high Intelligence: 35%
21 41 45 Boost from high Intelligence: 40%
22 42 47 Boost from high Intelligence: 45%
23 43 48 Boost from high Intelligence: 50%
24 43 48 Boost from high Intelligence: 50%
25 43 48 Boost from high Intelligence: 50%

Notes

This skills requires at least a level 5 in the Aerotheurge Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 13 in Intelligence to avoid the low attribute penalty.

The cooldown from this skill decreases with higher levels of Intelligence.

Intelligence Cooldown
5 16
6 15
7 15
8 14
9 14
10 13
11 13
12 12
13 12
14 11
15 11
16 10
17 10
18 9
19 9
20 8
21 8
22 7
23 7
24 6
25 6
26 5
27 5
28 4
29 4
30 3
31 3
32 2
33 2
34+ 1