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Piercing Ice Shard

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DOS Skill Water IceShard Piercing.png
Piercing Ice Shard
   
Ability : Hydrosophist (3)
Action Point : 6
Skill Level : 9
Cooldown : 5 turn(s)
Range : 15m


Effect

Shoot a freezing shard of ice that deals 12-12 damage.

Details

Range: 15.0m
100% chance to pierce up to 2 time(s)

Can target terrain to create ice surface or freeze water

Success rate

Damage

The table below shows the base damage for the skill. These numbers are valid for a level 1 character.

Every level-up increases the damage of the skill by two-thirds of the base damage.

Intelligence Min
Damage
Max
Damage
Notes
5 6 6 Penalty from low Intelligence: 50%
6 7 7 Penalty from low Intelligence: 40%
7 8 9 Penalty from low Intelligence: 30%
8 9 10 Penalty from low Intelligence: 20%
9 11 11 Penalty from low Intelligence: 10%
10 12 12  
11 12 13 Boost from high Intelligence: 5%
12 13 14 Boost from high Intelligence: 10%
13 13 14 Boost from high Intelligence: 15%
14 14 15 Boost from high Intelligence: 20%
15 15 15 Boost from high Intelligence: 25%
16 15 16 Boost from high Intelligence: 30%
17 16 17 Boost from high Intelligence: 35%
18 16 17 Boost from high Intelligence: 40%
19 17 18 Boost from high Intelligence: 45%
20 17 18 Boost from high Intelligence: 50%
21 17 18 Boost from high Intelligence: 50%
22 17 18 Boost from high Intelligence: 50%
23 17 18 Boost from high Intelligence: 50%
24 17 18 Boost from high Intelligence: 50%
25 17 18 Boost from high Intelligence: 50%

Notes

This skills requires at least a level 3 in the Hydrosophist Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 10 in Intelligence to avoid the low attribute penalty.

The cooldown from this skill decreases with higher levels of Intelligence.

Intelligence Cooldown
5 5
6 4
7 4
8 3
9 3
10 2
11 2
12+ 1